In the first step, you choose the number of players and decide how many opponents will be controlled by the computer.
Next, a game of Ludo will be played. The first move can be made after rolling a six. After each rolling of a six, you get an extra turn. The player who gets all their tokens to the central area first wins.
If a player lands on the same space as an opponent, it sends the opponent's token back to the starting area.
There are "safe spaces" on the starting point and on colored squares on the board.
A "safe space" is also created when two tokens of the same player occupy the same space simultaneously.